Assault Frigate (Page 59 Rebel)

Craft: Assault Frigate
Type: Modified Dreadnought
Scale: Capital
Length: 700 meters
Skill: Capital ship piloting: Assault frigate
Crew: 4,882, gunners: 118, skeleton: 1,500/+20
Crew Skill: Capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D
Passengers: 100 (troops)
Cargo Capacity: 7,500 metric tons
Consumables: 1.5 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes (3)
Manoeuvrability: 1D+2
Space: 6
Hull: 5D
Shields: 3D
Sensors:
Passive: 20/1D
Scan: 40/2D
Search: 80/3D
Focus: 5/3D+2
Weapons:
15 Laser Cannons
Fire Arc: 5 front, 5 left, 5 right
Crew: 1 (4), 2 (8), 3 (3)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Damage: 2D
20 Quad Laser Cannons
Fire Arc: 8 front, 6 left, 6 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Damage: 4D
15 Turbolaser Batteries
Fire Arc: 5 front, 5 left, 5 right
Crew: 1 (8), 3 (7)
Skill: Capital ship gunnery
Fire rate: 1/3
Fire Control: 1D
Space Range: 3-10/30/60
Damage: 7D


Bulk Cruiser (Page 211 Thrawn)

Craft: Rendili StarDrive's Battle Horn
Type: Modified bulk cruiser
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting: Bulk cruiser
Crew: 1,948, gunners: 102, skeleton: 840/+15
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D, capital ship piloting 4D+1, starship gunnery 4D, capital ship shields 4D, sensors 3D+2
Passengers: 200 (troops)
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 1D
Space: 4
Hull: 5D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 125/3D
Focus: 5/3D+2
Weapons:
30 Quad Laser Cannons (fire separately)
Fire Arc: 10 front, 10 left, 10 right
Crew: 1 (15), 2 (10), 3 (5)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Damage: 4D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 1, (1), 6 (1)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D


Carrack Light Cruiser (Page 58 Imperial)

Craft: Damorian Manufacturing Carrack-class light cruiser
Type: Light cruiser
Scale: Capital
Length: 350 meters
Skill: Capital ship piloting: Carrack
Crew: 1,007, gunners: 85, skeleton: 500/+10
Crew Skill: Astrogation 3D+2, capital ship shields 4D, capital ship gunnery 4D+2, capital ship piloting 4D+1, sensors 4D+1
Passengers: 142 (troops)
Cargo Capacity: 3,500 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 2D
Space: 8
Hull: 5D
Shields: 2D+2
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D
Weapons:
10 Heavy Turbolasers
Fire Arc: 2 front, 3 right, 3 left, 2 back
Crew: 3 each
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Damage: 7D
20 Laser Cannons
Fire Arc: 4 front, 6 left, 6 right, 4 back
Crew: 2 each
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Damage: 2D
5 Tractor Beam Projectors
Fire Arc: 1 front, 2 left, 2 right
Crew: 3 each
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D


Carrier Cruiser (Page 60 Rebel)

Craft: Rendili StarDrive's Neutron Star Bulk Cruiser
Type: Modified Bulk Cruiser
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting: Bulk cruiser
Crew: 1,996, gunners: 57, skeleton: 840/+10
Crew Skill: Capital ship piloting 4D+1, starship shields 4D, sensors 3D+2, astrogation 3D+2, capital ship gunnery 4D, starship gunnery 4D
Passengers: 200 (troops)
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 1D
Space: 4
Hull: 5D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 125/3D
Focus: 5/3D+2
Weapons:
30 Quad Laser Cannons
Fire Arc: 10 front, 10 left, 10 right
Crew: 1 (15), 2 (10), 3 (5)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Damage: 4D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 1 (1), 6 (1)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D


Corellian Corvette

Craft: Corellian Engineering Corporation Corvette
Type: Mid-sized multi-purpose vessel
Scale: Capital
Length: 150 meters
Skill: Capital ship piloting: Corellian corvette
Crew: 30 to 165, depending on configuration
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1, capital ship piloting 3D+2, capital ship shields 3D, sensors 3D+1
Passengers: up to 600 depending on configuration
Cargo Capacity: 3,000 metric tons
Consumables: 1 year
Cost: 3.5 million (new), 1.5 million (used)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Manoeuvrability: 2D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
6 Double Turbolaser Cannons
Fire Arc: 3 front, 1 left, 1 right, 1 back
Crew: 1 (3), 3 (3)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D+2


Modified Corellian Corvette

Craft: Corellian Engineering Corporation Modified Corvette
Type: Mid-sized combat vessel
Scale: Capital
Length: 150 meters
Skill: Capital ship piloting: Corellian corvette
Crew: 45, gunners: 30, skeleton: 30/+10
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1 capital ship piloting 3D+2, capital ship shields 3D, sensors 3D+1
Passengers: 200
Cargo Capacity: 1,000 metric tons
Consumables: 1 year
Cost: 4.5 million (new), 3 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 2D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
12 Double Turbolaser Cannons
Fire Arc: 6 front, 2 left, 2 right, 2 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
2 Concussion Missile Tubes
Fire Arc: Front
Crew: 3
Scale: Starfighter
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 9D


Corellian Gunship (Page 63 Rebel)

Craft: Corellian Engineering Corporation Gunship
Type: Mid-sized anti-starfighter warship
Scale: Capital
Length: 120 meters
Skill: Capital ship piloting: Corellian gunship
Crew: 45, gunners: 46, skeleton: 10/+15
Crew Skill: Astrogation 3D+1, sensors 3D, capital ship gunnery 4D+2, capital ship piloting 4D, capital ship shields 4D+1, starship gunnery 4D+2
Cargo Capacity: 300 metric tons
Consumables: 8 months
Cost: 4.8 million (new), 2.4 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x16
Nav Computer: Yes
Manoeuvrability: 2D+1
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D+2
Shields: 2D+1
Sensors:
Passive: 20/0D
Scan: 40/0D
Search: 80/1D
Focus: 2/2D
Weapons:
8 Double Turbolaser Cannons
Fire Arc: 2 front, 3 left, 3 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 4D+2
6 Quad Laser Cannons
Fire Arc: 3 left, 3 right
Crew: 3
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D
4 Concussion Missile Tubes
Fire Arc: 2 front, 2 rear
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 9D


Dreadnaught Cruiser (Page 57 Imperial)

Craft: Rendili StarDrive's Dreadnaught
Type: Heavy Cruiser
Scale: Capital
Length: 600 meters
Skill: capital ship piloting: Dreadnaught
Crew: 16,113, gunners: 97, skeleton: 9,000/+15
Crew Skill: Astrogation 4D+1, capital ship shields 4D+2, capital ship gunnery 4D+2, capital ship piloting 4D+2, sensors 4D
Passengers: 3,000 (troops)
Cargo Capacity: 9,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x18
Nav Computer: Yes
Manoeuvrability: 1D
Space: 4
Hull: 5D+2
Shields: 2D+1
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D
Weapons:
10 Turbolaser Cannons
Fire Arc: 5 left, 5 right
Crew: 1 (5), 2 (5)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Damage: 2D
20 Quad Turbolaser Cannons
Fire Arc: 6 front, 7 left, 7 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-20/40/80
Damage: 4D
10 Turbolaser Batteries
Fire Arc: 5 front, 5 back
Crew: 1 (2), 2 (4), 3 (4)
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-10/30/60
Damage: 7D


Marauder Corvette (page 94 Corporate Sector)

Craft: Republic Sienar Systems' Marauder Corvette
Type: Combat Cruiser
Scale: Capital
Length: 195 meters
Skill: Capital ship piloting: Marauder
Crew: 129, gunners: 48, skeleton: 52/+10
Crew Skill: Capital ship gunnery 3D+2, astrogation 2D+2, sensors 3D+1, capital ship piloting 3D+2, capital ship shields 3D
Passengers: 40 (troops)
Cargo Capacity: 300 metric tons
Consumables: 3 months
Cost: Not available for sale
Hyperdrive Multiplier: x2
Nav Computer: Yes
Manoeuvrability: 2D+1
Space: 5
Atmosphere: 295; 850 kmh
Hull: 3D+2
Shields: 2D+1
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 100/2D+2
Focus: 5/3D+1
Weapons:
8 Double Turbolaser Cannons
Fire Arc: 2 front, 2 left, 2 right, 2 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 5D
3 Tractor Beam Projects
Fire Arc: 2 front, 1 back
Crew: 8
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D


Nebulon-B Escort Frigate

Craft: Kuat Drive Yards' Nebulon-B Frigate
Type: Escort Starship
Scale: Capital
Length: 300 meters
Skill: Capital ship piloting: Nebulon-B
Crew: 854, gunners: 66, skeleton: 307/+10
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1, capital ship piloting 3D+2, capital ship shields 3D, sensors 3D+1, starship gunnery 4D+1
Passengers: 75 (troops)
Cargo Capacity: 6,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 1D
Space: 4
Hull: 3D+2
Shields: 2D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2
Weapons:
12 Turbolaser Batteries
Fire Arc: 6 front, 3 left, 3 right
Crew: 1 (2), 2 (8), 4 (2)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D
12 Laser Cannons
Fire Arc: 6 front, 2 left, 2 right, 2 back
Crew: 1 (8), 2 (4)
Scale: Starfighter
Skill: Starfighter gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 12
Scale: Starfighter
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D


Skipray Blastboat (Page 50 Imperial)

Craft: Republic Sienar Systems' GAT-12h
Type: Defence and patrol blastboat
Scale: Capital (due to power output)
Length: 25 meters
Skill: Starfighter piloting: Skipray blastboat
Crew: 2 (1 can co-ordinate), gunners: 2, skeleton: 1/+5
Crew Skill: Astrogation 4D, capital ship gunnery 5D, starfighter piloting 4D, starship gunnery 5D+1, starship shields 4D+1
Cargo Capacity: 20 metric tons
Consumables: 1 month
Cost: 285,000 (new), 150,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Limited to 4 jumps
Manoeuvrability: 1D+2 (2D+2 in atmosphere)
Space: 8
Atmosphere: 415; 1,200 kmh
Hull: 2D+1
Shields: 2D
Sensors:
Passive: 35/1D
Scan: 60/1D+2
Search: 100/2D
Focus: 3/2D+2
Weapons:
3 Medium Ion Cannons (fire linked)
Fire Arc: Front
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Proton Torpedo Launcher
Fire Arc: Front
Crew: 1 (Ion Cannon gunner)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 9D
2 Laser Cannons (fire linked)
Fire Arc: Turret
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Concussion Missile Launcher
Fire Arc: Front
Crew: 1 (Ion Cannon gunner)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 10-50/100/250 m
Damage: 6D


Strike Cruiser (Page 54 Imperial)

Craft: Loronar Strike Cruiser
Type: Strike-class medium cruiser
Scale: Capital
Length: 450 meters
Skill: Capital ship piloting: Strike-class cruiser
Crew: 1,972, gunners: 140, skeleton: 800/+10
Crew Skill: Capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 3D+2
Passengers: 340 (troops)
Cargo Capacity: 6,000 metric tons
Consumables: 1.5 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Manoeuvrability: 2D
Space: 6
Hull: 6D
Shields: 2D+2
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D
Weapons:
20 Turbolasers
Fire Arc: 5 front, 5 left, 5 right, 5 back
Crew: 2 each
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Damage: 5D
10 Turbolaser Batteries
Fire Arc: 4 front, 3 left, 3 right
Crew: 4 each
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Damage: 7D
10 Tractor Beam Projectors
Fire Arc: 2 front, 3 left, 3 right, 2 back
Crew: 3 each
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D
10 Ion Cannons
Fire Arc: 4 front, 3 left, 3 right
Crew: 3 each
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Damage: 4D


System Patrol Craft (Page 51 Imperial)

Craft: Republic Sienar Systems IPV 1
Type: Inter-system patrol/customs craft
Scale: Capital
Length: 120 meters
Skill: Capital ship piloting: IPV 1
Crew: 4, gunners: 8, skeleton: 3/+5
Crew Skill: Capital ship gunnery 4D, capital ship piloting 5D, capital ship shields 4D, sensors 3D
Passengers: 10 (troops)
Cargo Capacity: 200 metric tons
Consumables: 3 months
Cost: Not available for sale
Manoeuvrability: 2D+1
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 3D+1
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 130/2D
Focus: 4/3D
Weapons:
4 Turbolaser Cannons
Fire Arc: Turret
Crew: 2 each
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 4D


Victory-class Star Destroyer

Craft: Rendili Star Drive's Victory
Type: Victory-class Star Destroyer
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 4,798, gunners: 402, skeleton: 1,785/+15
Crew Skill: Astrogation 3D+2, capital ship shields 4D, capital ship gunnery 4D+2, capital ship piloting 5D, sensors 3D+2
Passengers: 2,040 (troops)
Cargo Capacity: 8,100 metric tons
Consumables: 4 years
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Manoeuvrability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 4D
Shields: 3D+1
Sensors:
Passive: 40/1D
Scan: 70/2D
Search: 150/3D
Focus: 4/3D+2
Weapons:
10 Quad Turbolaser Batteries
Fire Arc: 5 left, 5 right
Crew: 5
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
40 Double Turbolaser Batteries
Fire Arc: 10 front, 15 left, 15 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 2D+2
80 Concussion Missile Tube Launchers
Fire Arc: 20 front, 20 left, 20 right, 20 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 2-12/30/60
Atmosphere Range: 4-24/60/120 km
Damage: 9D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right
Crew: 2 (2), 4 (2), 10 (6)
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D